ScummVM Archive Part 1

icon Part One covers the initial ScummVM PC releases from 2001, the two seperate Dreamcast ports from early 2002, and the official Dreamcast releases from April 2002 to August 2004. A total of 21 games were supported by the interpreter during this period with support for many more games still in development.


ScummVM Release Timeline

  • ScummVM 0.0.1 (2001-10-08)
  • ScummVM 0.0.2 (2001-10-12)
  • ScummVM 0.1.0 (2002-01-13)

ScummVM Dreamcast History

In January 2002 Mark Thomas was porting ScummVM to the Dreamcast using the independent software development library KallistiOS (KOS), an early preview version of ScummVMDC was released which combined a binary file along with the Day of the Tentacle demo. The only other release of ScummVMDC was version 0.1.1 which featured a simple menu based on GhettoPlay by Dan Potter that enabled users to add compatible games for a compilation CD. Mark Thomas left the Dreamcast independent community shortly after the ScummVMDC 0.1.1 release.

At the same time Mark Thomas was porting ScummVM with KOS, Marcus Comstedt was porting ScummVM to the Dreamcast using Libronin, which was another independent development library that Marcus Comstedt had developed alongside Peter Bortas and Per Hedbor. Marcus Comstedt would soon become the official team member supporting the port of ScummVM to the Dreamcast console, the first release for the Dreamcast was ScummVM version 0.2.0 in April 2002. To this day Marcus Comstedt continues with updates to the sourcecode and releases the Dreamcast plainfiles and CD Images available at the ScummVM site.

ScummVM Dreamcast (KOS) Port by Mark Thomas

  • ScummVMDC Preview (2002-01-26)
  • ScummVMDC 0.1.1 (2002-02-04)

ScummVM Release Timeline (continued)

  • ScummVM 0.2.0 (2002-04-14)
  • ScummVM 0.3.0b (2002-12-08)
  • ScummVM 0.4.0 (2003-05-11)
  • ScummVM 0.4.1 (2003-05-25)
  • ScummVM 0.5.0 (2003-08-02)
  • ScummVM 0.5.1 (2003-08-06)
  • ScummVM 0.6.0 (2004-03-14)
  • ScummVM 0.6.1 (2004-07-25)
  • ScummVM 0.6.1b (2004-08-03)
ScummVM A01 ScummVM A02

The first releases of ScummVM had limited compatibility for only a handful of LucasArts games and mainly 256 color versions of these games were supported, development of the interpreter advanced rapidly with support being added for most versions of the games. By the time the first Dreamcast port had been released, support for the first non-Lucasarts games had also been added with Adventuresoft's Simon The Sorcerer.

ScummVM A03 ScummVM A04


Initial Supported Games


  • Day Of The Tentacle
  • Indiana Jones And The Fate Of Atlantis
  • Loom
  • The Secret of Monkey Island
  • Monkey Island 2: LeChuck's revenge
  • Sam & Max Hit the Road
  • Zak McKracken and the Alien Mindbenders
ScummVM A05 ScummVM A06


  • Simon The Sorcerer
ScummVM A09 ScummVM A35

The Dreamcast port of ScummVM is released in both Boot Disc and Plainfiles format. The Boot disc is an NRG (Nero) CD Image which can be burnt to CD-R and booted in a Dreamcast, users can then choose to preview the software with a couple of demos which are supplied or Disc Swap with their original copies of the supported games. The Plainfiles release allows users to build their own custom ScummVM CD for the Dreamcast by making a compilation of the ScummVM binary file and their chosen game data files, details for compatibility and the required data files are available for every supported game at the ScummVM site.

ScummVM A07 ScummVM A08


Additional Supported Games


  • Maniac Mansion
  • Indiana Jones & the Last Crusade
  • The Dig
  • Full Throttle
  • Curse of Monkey Island
ScummVM A36 ScummVM A10

Humongous Entertainment:

  • Fatty Bear's Birthday Surprise
  • Fatty Bear's Fun Pack
  • Putt-Putt Joins the Parade
ScummVM A15 ScummVM A16


  • Simon the Sorcerer 2


  • Beneath a Steel Sky
  • Broken Sword: The Shadow of the Templars
  • Broken Sword II: The Smoking Mirror
  • Flight of the Amazon Queen
ScummVM A11 ScummVM A12
ScummVM A13 ScummVM A14



For the latest release version of ScummVM for the Dreamcast and all other supported platforms please visit, previous releases of ScummVM for the Dreamcast have been collected, repackaged and archived at the DCEvolution SourceForge Repository for ease of access and reference.



DCEvolution would like to thank the ScummVM team for their amazing work in bringing some of the finest classic Adventure games to modern platforms, special thanks go to Marcus Comstedt for maintaining the Dreamcast port, compiling the Plainfiles and creating the Boot Disc CD Images that we've had so much pleasure with testing over the last 15 years.


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