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Paco-Man

icon A clone of the classic arcade game Pac-Man created by Namco in 1980, developed with DIV in 1996 and first ported in 2009, now re-adapted for Dreamcast.

 

Paco-Man screen 1


The objective of the game is to guide Paco-Man through a maze while consuming all the small yellow dots, you will need to avoid the four multi-colored ghosts roaming around the maze, if you bump into one, you lose a life. You begin the game with three lives, and if you lose all your lives it's game over. Points are scored for every dot consumed, and bonus points fruit appear randomly throughout the game levels. Consuming the four larger yellow dots temporarily slows down the ghosts, and allows Paco-Man to consume them for extra points, when a ghost is consumed it returns to the centre box within the maze, where it remains for a short time before chasing you once more.

Paco-Man was developed with DIV by Daniel Navarro in 1996, the game was originally ported to Dreamcast in 2009 and featured in the 2009 and 2010 IberDC compilations.

Paco-Man screen 2


This release comprises of Paco-Man along with DCEvolution's version of Chui's Fenix SDL Loader (FSL) from November 2004, edited to exclude the Fenix splash screen and jingle, so the game loads directly.

Paco-Man has been re-compiled specifically for the Dreamcast, the text within the game has been translated to English and the WAV sound effects have been replaced. The controls for the game have been reconfigured for the Dreamcast controller to avoid inadvertently resetting the Dreamcast, and you will now be prompted to reboot in order to play another game.

Controls

  • Any Button - Start Game
  • D-Pad - Move Paco-Man
  • A - Speed Up
Paco-Man screen 3

Credits

  • Paco-Man: Daniel Navarro
  • Fenix Dreamcast Port and FSL: Chui
  • Paco-Man re-adapted for Dreamcast and presented by DCEvolution

Site Links

Paco-Man Thumbnail 1
CD Image Download (914 KB)
Paco-Man Thumbnail 2
Download (864 KB) Plainfiles
Paco-Man Thumbnail 3
Download (215 KB) Source